Game History and Development

EGD 100
Description: How did the game industry evolve into the eye-popping, genre-driven, electronic industry it is today? We examine the history of electronic games, the evolution of the computer and console market, and a host of today's most influential and significant games. Then we turn a critical eye toward testing games, learning to tune gameplay designs for increased playability and fun. As we play-test Beta versions of games to uncover and fix as many defects as possible, we'll also learn how to design effective tests, use bug database software, and interpret player feedback. Firsthand experience is invaluable when it comes to evaluating and tuning the strength of your own game designs.

Prerequisite: GDES.BS, GART.BS, EGPR.BS, MCRM.BS, CREM.BS students only, or by permission of CCM division Dean
Credits: 3

Currently Offered

Course # Days Time Dates Instructor Seats  
Fall
EGD 100-01 MTH 9:30-10:45AM 08/25/14 - 12/12/14 Ferguson 19 Register
EGD 100-02 MTH 11-12:15PM 08/25/14 - 12/12/14 Wehr 18 Register
EGD 100-03 TF 11-12:15PM 08/25/14 - 12/12/14 Bemis 20 Register
EGD 100-04 TF 12:30-1:45PM 08/25/14 - 12/12/14 Ferguson 20 Register
EGD 100-05 TTH 12:30-1:45PM 08/25/14 - 12/12/14 Bemis 18 Register
EGD 100-06 TTH 2-3:15PM 08/25/14 - 12/12/14 Ferguson 18 Register
EGD 100-07 TTH 2-3:15PM 08/25/14 - 12/12/14 Wehr 20 Register
EGD 100-08 WF 3:30-4:45PM 08/25/14 - 12/12/14 Wehr 20 Register