Principles of Game Design

EGD 212
Description: The Principles of Game Design focuses on preparing the game designer to lead in the development of a game. The course covers the full spectrum of a game designer's role and responsibilities including conceptualization, documentation, team management, and defining all aspects of the design from target market to the world and gameplay.

Prerequisite: EGD-110 and EGD-202 (Co-req) and GDES.BS, CREM.BS, PWRT.BS Game Writing Specialization, or by permission of CCM Division Dean.
Credits: 3

Currently Offered

Course # Days Time Dates Instructor Seats  
Fall
EGD 212-02 TF 9:30-10:45AM 08/25/14 - 12/12/14 Fox 0 Register
EGD 212-03 WF 3:30-4:45PM 08/25/14 - 12/12/14 Boyd 0 Register
EGD 212-01 MTH 11-12:15PM 08/25/14 - 12/12/14 Boyd 3 Register