Advanced Seminar in Game Programming

EGD 380P
Description: Advanced Seminars vary in topic and are designed to provide the advanced student with time for personal development of their portfolio in the area of their specialty. Examples of projects include: Designing and documenting an original game concept. Designing, documenting, and constructing a series of level mods. Conceptualizing and documenting an original game narrative. Designing and constructing a series of original game models. Designing, constructing, rigging, and animating one or more original 3D characters. Conceptualizing and creating a character bible. Students propose and create a production schedule for their semester projects, and present them in a public showing at completion of the course. See current semester course offerings for available topics.

Prerequisite: EGPR.BS students in Montreal, or by permission of the CCD Division Dean, and approval of Program Director or Instructor.
Credits: 3

Currently Offered

Course # Days Time Dates Instructor Seats
Spring
Fall