3D Character Development

GAA 345
Description: In this course students work to create believable, dynamic and ultimately hyper-realistic characters through the reference and understanding of existing anatomical structures. Students utilize digital sculpting tools and techniques that mimic those of traditional sculpture to achieve highly detailed character models. A strong emphasis is put on anatomy, design and detail.

Prerequisite: Complete GAA-245 and GAA-255 minimum grades of C, Game Art students only, or by permission of CCM Division Dean.
Credits: 3

Currently Offered