Game Programmer's Portfolio

GPR 470
Description: Creating and maintaining a portfolio is a crucial part in any game developer's job search and career.? Portfolios are especially challenging for programmers, since the work presented is not inherently visual, yet it must still effectively demonstrate the individual's prowess and skills in their discipline.? This course provides Game Programmers a formal opportunity to sum up their experience in the major and produce a portfolio worthy of presentation at the Senior Show.? In this course, students discuss and implement pertinent portfolio materials for programmers, such as websites, repositories and demo reels.? Students will have an opportunity to spearhead an entirely solo project to add as a centerpiece to their materials.

Prerequisite: Game Programming majors only or by permission of the program director. Must have completed 90 credits.
Credits: 3

Currently Offered

Course # Days Time Dates Instructor Seats
Spring
GPR 470-01 W 12:15-3PM 01/13/25 - 05/02/25 Tolstenko Nogueira -8