Rigging for 3D Animation

ANM 255
Description: This course introduces students to the concepts and techniques used to create efficient control rigs for animating 3D characters. By the end of the course students will be able to apply the rigging techniques learned to a variety of character types, including humans, monsters and mechanical objects for film and game animation.

Prerequisite: GAA 135 or GAA 175, or by permission of the Animation Program Director
Credits: 3

Currently Offered

Course # Days Time Dates Instructor Seats
Fall
ANM 255-01 F 11:30-2:15PM 08/26/24 - 12/13/24 Lega 4