Principles of Game Design

GMD 210
Description: The Principles of Game Design focuses on preparing the game designer to lead in the development of a game. The course covers the full spectrum of a game designer's role and responsibilities including conceptualization, documentation, team management, and defining all aspects of the design from target market to the world and gameplay.

Prerequisite: Game Design or CREM majors only, or permission of Game?Design Program Director and complete GMD-110 with a C or?better and complete GMD-200 or be taking GMD-200?concurrently. Take GMD-200 previously or concurrently.
Credits: 3

Currently Offered

Course # Days Time Dates Instructor Seats
Spring
GMD 210-01 TF 8:30-9:45AM 01/13/25 - 05/02/25 Fox 12
Fall
GMD 210-01 MTH 8:30-9:45AM 08/26/24 - 12/13/24 Boyd 7
GMD 210-02 MTH 10-11:15AM 08/26/24 - 12/13/24 Boyd 1
GMD 210-03 TF 8:30-9:45AM 08/26/24 - 12/13/24 Fox 5
GMD 210-04 TF 10-11:15AM 08/26/24 - 12/13/24 Fox 0