Principles of Game Design
The Principles of Game Design focuses on preparing the game designer to lead in the development of a game. The course covers the full spectrum of a game designer's role and responsibilities including conceptualization, documentation, team management, and defining all aspects of the design from target market to the world and gameplay.
Prerequisite: GDES.BS, CREM.BS, or by permission of the CCM Dean. Complete?GMD 110 with a C or better. Complete GMD 100. Enroll in?GMD 200 concurrently. Enroll in EGD-202 concurrently.