Principles of Game Design

GMD 210
Description: The Principles of Game Design focuses on preparing the game designer to lead in the development of a game. The course covers the full spectrum of a game designer's role and responsibilities including conceptualization, documentation, team management, and defining all aspects of the design from target market to the world and gameplay.

Prerequisite: Game Design or CREM majors only, or permission of Game?Design Program Director and complete GMD-110 with a C or?better and complete GMD-200 or be taking GMD-200?concurrently. Take GMD-200 previously or concurrently.
Credits: 3

Currently Offered